Tracked buildvEA-2026-09

Version-stamped guides

Fan-Made Community Wiki

WARDOGS

One hundred players. Three teams. One Control Zone. Learn the King-of-the-Hill rules, the persistent $10,000 cash economy, and how to rebuy a loadout every life—then spend where the hill needs you.

EARLY ACCESSVERSION EA-2026-0940 guidesEarly Access Sep 10, 2026100 players / 3 teamsControl Zone to 100 ptsStart with $10,000Cash persists across matches
§ 01

Your WARDOGS Journey

Your entry point: the core guides

§ 02

WARDOGS How to Play

Learn the 100-player, three-team Control Zone loop from Steam and Team17.

View all →
  1. 01

    Join a three-team match with up to 100 players fighting one Control Zone.

  2. 02

    Put more friendlies inside the randomized 2x2 km zone than either rival team.

  3. 03

    Score until your team reaches 100 points; spend cash on each life loadout.

  4. 04

    Use teamplay actions—revives, transport, objective presence—to earn cash that persists.

§ 03

WARDOGS Cash Economy

Every player starts with $10,000. Cash persists between matches, but each life requires a fresh loadout purchase.

View all →

$10k start

Official starting bank on Steam and Team17 pages.

Rebuy each life

Weapons, gear, utility, and vehicles are purchased per life.

Persistent cash

Account balance carries from match to match.

Teamplay pays

Revives, transport, and objective control reward cash.

§ 04

WARDOGS Classes and Loadouts

Build a custom kit every life. Official copy emphasizes play-your-way freedom; treat playtest-only class lists as unverified.

View all →

Custom kits

Choose weapons, equipment, utility, and vehicles each life.

Light / Medium

Weight-tier language used by players; exact mobility taxes need EA client confirmation.

Play your way

No locked class screen in official marketing.

Unverified prices

Item costs change in EA; we do not invent a price sheet.

§ 05

WARDOGS Control Zone and Maps

King-of-the-Hill Control Zones spawn as randomized 2x2 km areas inside larger maps.

View all →
  1. 01

    Locate the live Control Zone—location varies by match.

  2. 02

    Contest majority presence; the team with most players inside earns points.

  3. 03

    First team to 100 points wins the match.

  4. 04

    Expect three maps with three variations at Early Access launch per official press.

§ 06

WARDOGS Vehicles and Building

Helicopters, tanks, FOBs, and demolitions appear in official Steam and Team17 copy.

View all →

Vehicles

Official examples include helicopters for ferry/supply and artillery tanks.

Building

Fortify chokepoints and build forward operating bases with teammates.

Destruction

Rocket and armor fire reshape apartment blocks and towns.

Logistics

Transport friendlies and supplies as a paid teamplay loop.

§ 07

WARDOGS Hot Zone Cash

Official pages describe chasing the Hot Zone to earn double cash. Verify prompts in the live client.

View all →
  1. 01

    Identify when the Hot Zone is active in the live match UI.

  2. 02

    Official copy: Hot Zone presence can earn double cash.

  3. 03

    Balance double pay against third-team pressure—unverified tick rates stay unmarked.

  4. 04

    Bank value only if you can still rebuy after a wipe.

ABOUT

What is WARDOGS?

WARDOGS is a tactical all-out warfare FPS from BULKHEAD, published by Team17. Up to one hundred players split across three teams fight for randomized 2×2 km Control Zones on large, destructible maps.

Every player starts with $10,000. Each life you buy a custom loadout of weapons, gear, utility, and vehicles. Teamplay actions pay cash, cash persists between matches, and the first team to 100 Control Zone points wins.

At a glance

DeveloperBULKHEAD
PublisherTeam17
PlatformSteam (PC)
GenreTactical All-Out Warfare FPS
Early AccessSep 10, 2026
Pre-purchase$39.99
Match win100 Control Zone points
§ 08

WARDOGS Beginner First Match

A first-session checklist: confirm client version, read the live zone, buy a rebuyable kit, stick with friendlies.

View all →
  1. 01

    Note the client build; Alpha/Beta prices may not match EA.

  2. 02

    Read the live Control Zone and starting bank in-game.

  3. 03

    Buy one coherent job kit and keep cash for a second life.

  4. 04

    Rotate with teammates; prioritize zone presence over vanity frags.

§ 09

WARDOGS Early Access FAQ

EA date, price, monetization stance, and feedback channels from official sources.

View all →

EA date

Steam Early Access planned Sep 10, 2026.

Price

EA pre-purchase listed at $39.99 USD on Steam.

Monetization

Official press: no buying in-game cash/gold during EA; optional Supporter cosmetics only.

Feedback

Developers invite feedback via Steam, Discord, X, and YouTube.

§ 10

Latest guides

EA-current short guides sourced from Steam and official pages.

View all →
§ 11

Browse the wiki

How to Play, Economy, Classes, Maps, Vehicles, FAQ.

View all →
§ 12

Frequently asked

Short answers. Full Early Access FAQ in the guides.

View all →

Ready to fight for the Control Zone?

Read short EA-current English guides sourced from Steam and official pages—then open WARDOGS on Steam when Early Access unlocks.